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Update CS:GO (Beta) September 23

25 September, 2016 / id: 2118


Size: ~ 6.5 MB

Beta Version update:

[Variation in JUMP]:

- Changed the way firing precision-reliance, while the player is in the air.

Valve updates the accuracy at the time of the jump. Now, the air speed will affect the fire as well as walking on the surface. Previously, after the jump, the peak of "inaccuracies" subsided, but now as the airspeed increases accuracy, and then, after the player reaches peak height, accuracy begins to fall heavily (which, incidentally, is more logical). At the same time the highest tochnoct will only be a short time until the player at the peak of his glittering heights. This will complicate the shooting with the scout, though the mechanics jumpshot'ov with this devil will not retract.